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View Steam Achievements Includes Steam Achievements. Publisher: Valve. This is the default view when entering a solution. The navigation menu provides access to a collection's main sections, such as the members list, its description, etc. The navigation menu provides access to a solution's main sections, such as the members list, its description, etc. By clicking on these icons, you can view specific content types in the content area.

By joining a collection you become a member, with the ability to create content for it. Here's the final result of these videos: A short explanation of every point: Grenade Sizes: they are bigger in 1. So it's somewhat easier to see them and get a chance to evade them.

Grenade Physics: grenades in 1. They are predictable and if they bounce from the wall you do know where will they land more or less. On dust2 you can just jump on the higher part that is on B, the boxes there are headshot-boxes and not a stack of 2 anymore.

And these low boxes give an advantage to the Terrorists. Movement: pretty much the same, but in CS:S if you move in one direction and then you immediately move to the other one there is some lag. More info in the video.

Grenades HE : the difference is that in CS:S the grenades do not hurt people standing behind the wall. Unfortunately, the video is no longer available, but the above information is still correct.

Improve this answer. SGR 8, 3 3 gold badges 22 22 silver badges 57 57 bronze badges. Novarg Novarg 7, 10 10 gold badges 34 34 silver badges 59 59 bronze badges. Ben Lefebvre Ben Lefebvre 5 5 silver badges 11 11 bronze badges. Halfwarr Halfwarr 7, 10 10 gold badges 39 39 silver badges 79 79 bronze badges. Tapping the walk key as you fire your weapon really helps.

The spray pattern is not that consistent. The quick-shot I think it's an anomaly trick with a sniper rifle is no longer available. As in CS:CZ, it works like a charm. The 2nd shot with the Desert Eagle is no longer magically accurate. Weapon damage is now variable, such as: in a very close range, an MP5 can give a killer damage to the head if your opponent is not wearing a helmet.

You will no longer be pushed slightly if you got hit at the body while standing or in mid-air. Ammunition is now free which I personally do not like and your weapons will be automatically reloaded at the start of the next round. In CS:CZ you need to at least hit the reload key.

You can now only wall-bang though thin walls. Grenades: Grenades have different physics that is dependent on your movement. And the way you throw it is now harder, but it bounces less.

Flashbang has a different overall effect. HE-Grenade does less damage and that damage is block-able by a wall. Both flashbang and he-grenade could jam your hearing for a while if it explodes near you.



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